Happy New Year
The Christmas period was obviously pretty busy and I didn’t do much on the game. I’ve mostly been working on my house and garden.
This year will see major progress on the game. I’ll set a goal right now to get a demo out before the end of the year!
This morning I thought I’d do a goofy little walk cycle with a mostly featureless character to get me in the mood for animation. It’s rough and not many frames, but here it is!