Animation…

I’m completely daunted by the thought of animating. I know all the principles but when it comes to moving the models and taking the photos I’m kind of terrified.
Sure, I can just try it and keep iterating until it’s good, but I think I’m going to have to bite the bullet and animate everything in 2D before attempting to animate the clay.
I tried a little test animation tonight and it was terrible.

I’ll share the rough flipbook animations as I go.
In the meantime, I at least took some photos of the few enemies that I’d made, so here they are (as usual they’re roughly shot and edited).

This guy pops out of the ground and spits slime or something towards the player.

This is a spiky mushroom that the player should avoid jumping on.

This guy is a floaty little spore thing, which will waddle and pop like the Flood carrier forms in Halo.


Date
December 1, 2022