Enemies
I haven’t spent enough time recently on the game, but what I have been working on is several of the enemy characters.
I picked four enemies to start with for the prototype/vertical slice, and probably spent the most time on working out what colour to make them.
With everything being clay/physically modelled, I can’t really tweak colours later on, so I’ve got to make sure I get them right before I start making stuff.
Although, for the models I’m only using plasticine, as they don’t need the same detail and durability as the main characters, so they’re a bit easier to make.
We’ll see how it turns out once I start animating them… I’ll hopefully be able to share it in the next post :)