Work officially begins!
Planning for a 1.5 year development time, broken down into the following stages:
Pre-Prod ~3 months (15%)
Prototyping ~5 months (25%)
Production ~10 months (55%)
Post-Production ~1 month (5%)
Prototyping will include 2D animating placeholders and working out most of the game mechanics and some level design.
Production will be modelling and animating assets, constructing levels and polishing the game mechanics.
Post-prod and subsequent work will probably take longer, but we’re off!
It works out to around 550 days, which I’m considering non-consecutive, as they need to fit around my other responsibilities, but I’ve at least planned out how much time I should spend on each stage in order to get this project to completion.
Wish me luck!